Hey man! Great concept. I'm looking forward to see how this game develops.
Here is what I think should be included.
- New skins for raiders after multiple level ups.
- Additional equipment slots.
- Base upgrades, like faster healing and possible buffs from healing for an extended time
- A way to make the mages dedicated healers
- A way for the warriors to taunt enemies and pull aggro
- Maybe some sort of branching classes for the raiders ala, warriors can become better tanks or better damage dealers, archers can focus on speed or distance and damage, as stated earlier mages could become healers or strictly damage dealers.
- I understand it's hard to balance, but maybe a possible way of making later farming spots more rewarding.
Thats all I can think of at the moment, I could PM you with some feedback if you wish.
I really enjoy the game man, keep producing!
ALSO! I'm having trouble equipping skills to the raiders and picking up item that drop in the field.